Because the campaign's the thing

Where We’re Going

Wednesday, 2 December, 2009

With the release of our first adventure product, Somnium Mundus, (which you can purchase by clicking the link) I thought I should let everyone know how Terra/Sol Games is going to approach supporting the Twilight Sector Campaign Setting.
Somnium Mundus is a PDF product that is the first installment in an Adventure Arc.  We will publish [...]

Mutants, Uplifts and AIs, Oh My!

Wednesday, 18 November, 2009
Mutants, Uplifts and AIs, Oh My!

Ok so as we discussed earlier there’s no aliens.  Also as we discussed most science fiction aliens aren’t really very alien at all.  They’re more like strange looking humans with fur and over exaggerated egos.  So what can we do to scratch that itch that all players have to play something weird…this is science fiction [...]

Star of the Plains

Sunday, 15 November, 2009
Star of the Plains

We Have Arrived

Sunday, 1 November, 2009

After what has seemed a lifetime we have products available for you.  Our free sample “Into the Star” is available at OneBookShelf , and the Campaign Setting Sourcebook is availabe at Studio 2,   in both PDF and Paper versions.  By the way they’ll soon have a combo Paper, PDF available for $24.99!  The PDF of the Campaign [...]

What No Aliens!?

Wednesday, 21 October, 2009
What No Aliens!?

Time to start talking about some of the design decisions behind the Twilight Sector Campaign Setting.  One of the first decisions that I made in designing the setting was not to include aliens.  At least not right away.  The decision goes back to one of the prime rules of horror stories but I think it [...]

Recycling RPG Style

Wednesday, 7 October, 2009

OK, OK…you get it. It all started a long time ago…that Alternity game or StarDrive…something like that was where this Twilight Sector Campaign idea got started. So StarDrive…been there done that…liked it then/didn’t like it then…dead system, move on (yeah I killed another one, somebody stop me before I kill again!)…enough already, how did this [...]

The Beginning of an Idea

Friday, 2 October, 2009
The Beginning of an Idea

THE BEGINNING OF AN IDEA
When last we left off explaining the long strange trip towards the Twilight Sector Campaign Setting Sourcebook, we were still in the 70s.  We’ll jump forward now skipping the stories of other long running campaigns (stories for another day) and my propensity for killing great sets of rules, see Chivalry and [...]

A Little Nostalgia To Start

Friday, 28 August, 2009
A Little Nostalgia To Start

In starting this developers blog on the creation of The Twilight Sector Campaign (Notice how I got that plug in right off the top? yeah…pretty impressive huh?) I’ve found myself getting nostalgic and thinking about the long twisting road that lead me here.  I was thinking about how my interest in games in general and even [...]

Welcome to Terra/Sol Games!

Thursday, 27 August, 2009

Here at Terra/Sol games we’re committed to providing players and GMs with the most exciting, complete and detailed campaigns possible.  We want to provide GMs with all the background detail they need and and let players feel like their characters live in the setting.
Our initial offering will be the Twilight Sector Campaign.  A completely new [...]